attackRouteMaxPathDistance: Difference between revisions

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(Created page with "; attackRouteMaxPathDistance [<number>] : Specifies the maximum path distance that openkore is allowed to walk while in route, attack or run from target. :'''Note.''' The op...")
 
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; attackRouteMaxPathDistance [<number>]  
; attackRouteMaxPathDistance [<number>]
: Specifies the maximum path distance that openkore is allowed to walk while in route, attack or run from target.
; mercenary_attackRouteMaxPathDistance [<number>]
; homunculus_attackRouteMaxPathDistance [<number>]


:'''Note.''' The optimal value depends on the map you're currently on, but it's generally recommended that you use a value between '''100''' or '''200'''.
: Specifies the maximum path distance that openkore is allowed to walk while in attack.
: Defaul value: 13 for attackRouteMaxPathDistance and 20 for mercenary_* and homunculus_*
 
:'''Note.''' The optimal value depends on the map you're currently on, but it's generally recommended that you use a value between '''10''' and '''14'''.


[[Category:config.txt]]
[[Category:config.txt]]
[[Category:attack]]

Latest revision as of 17:05, 12 September 2022

attackRouteMaxPathDistance [<number>]
mercenary_attackRouteMaxPathDistance [<number>]
homunculus_attackRouteMaxPathDistance [<number>]
Specifies the maximum path distance that openkore is allowed to walk while in attack.
Defaul value: 13 for attackRouteMaxPathDistance and 20 for mercenary_* and homunculus_*
Note. The optimal value depends on the map you're currently on, but it's generally recommended that you use a value between 10 and 14.