attackRouteMaxPathDistance: Difference between revisions

From OpenKore Wiki
Jump to navigation Jump to search
No edit summary
No edit summary
 
(7 intermediate revisions by 3 users not shown)
Line 1: Line 1:
; attackRouteMaxPathDistance [<number>]  
; attackRouteMaxPathDistance [<number>]
: Specifies the maximum path distance that openkore is allowed to walk while in move, attack or run from target.
; mercenary_attackRouteMaxPathDistance [<number>]
; homunculus_attackRouteMaxPathDistance [<number>]
 
: Specifies the maximum path distance that openkore is allowed to walk while in attack.
: Defaul value: 13 for attackRouteMaxPathDistance and 20 for mercenary_* and homunculus_*


:'''Note.''' The optimal value depends on the map you're currently on, but it's generally recommended that you use a value between '''10''' and '''14'''.
:'''Note.''' The optimal value depends on the map you're currently on, but it's generally recommended that you use a value between '''10''' and '''14'''.


[[Category:config.txt]]
[[Category:config.txt]]
[[Category:attack]]

Latest revision as of 17:05, 12 September 2022

attackRouteMaxPathDistance [<number>]
mercenary_attackRouteMaxPathDistance [<number>]
homunculus_attackRouteMaxPathDistance [<number>]
Specifies the maximum path distance that openkore is allowed to walk while in attack.
Defaul value: 13 for attackRouteMaxPathDistance and 20 for mercenary_* and homunculus_*
Note. The optimal value depends on the map you're currently on, but it's generally recommended that you use a value between 10 and 14.