chat resp.txt: Difference between revisions

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Kore can automatically reply to chat messages. If the option autoResponse in config.txt in enabled, you can configure Kore's automatic responses in the file chat_resp.txt. This file allows you to configure Kore's responses to messages that contain certain words.  
Kore can automatically reply to chat messages. If the option [[autoResponse]] in [[config.txt]] in enabled, you can configure Kore's automatic responses in the file chat_resp.txt. This file allows you to configure Kore's responses to messages that contain certain words.  


==Syntax==
== Syntax ==
The format of this file is simply a set of lines that observes the following syntax:
The format of this file is simply a set of lines that observes the following syntax:
  <words> (TAB(s)) <responses>
  <words> (TAB(s)) <responses>


==Details==


===<words>===
=== Details ===
This is a comma-seperated list of words that Kore will listen to in chat messages. If Kore hears one of these words in received chat messages, it will reply using a random phrase from the corresponding <responses> list.
----


===<responses>===
 
This is a comma-seperated list of phrases that Kore will use as possible responses to chat messages.  
; <words>
: This is a comma-seperated list of words that Kore will listen to in chat messages. If Kore hears one of these words in received chat messages, it will reply using a random phrase from the corresponding '''<responses>''' list.
 
 
;<responses>
: This is a comma-seperated list of phrases that Kore will use as possible responses to chat messages.  


When using chat response, you have to keep in mind that:
When using chat response, you have to keep in mind that:


{| class="wikitable" border="1"
# Kore will not reply to repeating messages from the same player.  
!Value!!Description
# Auto-response only works on public and private chat messages, and not on guild or party chat messages.  
|-
# Auto-response will not work in towns.  
|align=center|1||Kore will not reply to repeating messages from the same player.  
# To simulate real-time typing, there is a small calculated delay before sending a response. This assumes that you can type at a speed of 65 words per minute.  
|-
 
|align=center|2||Auto-response only works on public and private chat messages, and not on guild or party chat messages.  
|-
|align=center|3||Auto-response will not work in towns.  
|-
|align=center|4||To simulate real-time typing, there is a small calculated delay before sending a response. This assumes that you can type at a speed of 65 words per minute.  
|}


==Examples==
== Examples ==
The following is an example of an entry in chat_resp.txt:  
The following is an example of an entry in chat_resp.txt:  
  bot,botter no,I'm not a bot,huh?
  bot,botter no,I'm not a bot,huh?
In the example above, when someone says something that contains the word "bot" or "botter", Kore will reply with "no", "I'm not a bot" or "huh?".
In the example above, when someone says something that contains the word "bot" or "botter", Kore will reply with "no", "I'm not a bot" or "huh?".


'''''Note.''''' Lines that begin with the pound sign (#) are comment lines. They are ignored by Openkore.


[[Category:Control]]
[[Category:Control]]

Revision as of 02:54, 14 December 2009

Kore can automatically reply to chat messages. If the option autoResponse in config.txt in enabled, you can configure Kore's automatic responses in the file chat_resp.txt. This file allows you to configure Kore's responses to messages that contain certain words.

Syntax

The format of this file is simply a set of lines that observes the following syntax:

<words> (TAB(s)) <responses>


Details



<words>
This is a comma-seperated list of words that Kore will listen to in chat messages. If Kore hears one of these words in received chat messages, it will reply using a random phrase from the corresponding <responses> list.


<responses>
This is a comma-seperated list of phrases that Kore will use as possible responses to chat messages.

When using chat response, you have to keep in mind that:

  1. Kore will not reply to repeating messages from the same player.
  2. Auto-response only works on public and private chat messages, and not on guild or party chat messages.
  3. Auto-response will not work in towns.
  4. To simulate real-time typing, there is a small calculated delay before sending a response. This assumes that you can type at a speed of 65 words per minute.


Examples

The following is an example of an entry in chat_resp.txt:

bot,botter	no,I'm not a bot,huh?

In the example above, when someone says something that contains the word "bot" or "botter", Kore will reply with "no", "I'm not a bot" or "huh?".