homunculus lost teleportToMaster maxTries: Difference between revisions
Jump to navigation
Jump to search
(Created page with "; homunculus_lost_teleportToMaster_maxTries [<number>] ; mercenary_lost_teleportToMaster_maxTries [<number>] : If a homunculus or mercenary has lost a master, they will attempt to teleport to the master the specified number of times before declaring themselves lost (default: 6). : Appeared in [https://github.com/OpenKore/openkore/pull/3119 PR#3119] Category:config.txt Category:homunculus") |
No edit summary |
||
Line 3: | Line 3: | ||
: If a homunculus or mercenary has lost a master, they will attempt to teleport to the master the specified number of times before declaring themselves lost (default: 6). | : If a homunculus or mercenary has lost a master, they will attempt to teleport to the master the specified number of times before declaring themselves lost (default: 6). | ||
: Appeared in [https://github.com/OpenKore/openkore/pull/3119 PR#3119] | |||
; homunculus_route_randomWalk_rescueWhenLost [<[[boolean]]>] | |||
; mercenary_route_randomWalk_rescueWhenLost [<[[boolean]]>] | |||
: If declared to be lost, and master is in a randomwalk, Enables/Disables the rescue (default: 0) | |||
Enables/disables rescue if the homunculus or mercenary is lost and the master is in a [[route_randomWalk|randomwalk]]. | |||
Appeared in [https://github.com/OpenKore/openkore/pull/3119 PR#3119] | |||
[[Category:config.txt]] | [[Category:config.txt]] | ||
[[Category:homunculus]] | [[Category:homunculus]] |
Revision as of 18:13, 29 December 2024
- homunculus_lost_teleportToMaster_maxTries [<number>]
- mercenary_lost_teleportToMaster_maxTries [<number>]
- If a homunculus or mercenary has lost a master, they will attempt to teleport to the master the specified number of times before declaring themselves lost (default: 6).
- homunculus_route_randomWalk_rescueWhenLost [<boolean>]
- mercenary_route_randomWalk_rescueWhenLost [<boolean>]
- If declared to be lost, and master is in a randomwalk, Enables/Disables the rescue (default: 0)
Enables/disables rescue if the homunculus or mercenary is lost and the master is in a randomwalk.
Appeared in PR#3119