shopAuto open: Difference between revisions

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m (Conversion script moved page ShopAuto open to shopAuto open: Converting page titles to lowercase)
 
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; shopAuto_open [<boolean flag>]
; shopAuto_open <[[boolean]]>
: Automatically open your shop if you have the Vending Skill and after you have been idle for a certain amount of time specified in the timeout key '''ai_shop''' in [[timeouts.txt]].
: Automatically open your [[shop.txt|shop]] after you have been idle for [[timeouts.txt|ai_shop]] seconds on your [[lockMap]].


:''' Note.''' To configure what items you want to put in your shop, edit [[shop.txt]].
== Notes ==
If [[shop_useSkill]] is 0, Kore will use a 'bug' to open your shop (unofficial emulators have fixed this). If 1, Kore will use the skill Vending before opening your shop.
 
It is advisable to disable all other actions like random walk, auto-attack, auto-skill use, item auto-gather, etc. while vending.
 
== Changelog ==
=== [https://sourceforge.net/p/openkore/code/8437/ r8437] ===
Add configuration [[shop_useSkill]].
=== [https://sourceforge.net/p/openkore/code/8304/ r8304] ===
The [[shop_LockOnly]] setting has been removed
=== [https://sourceforge.net/p/openkore/code/8118/ r8118] ===
Beware, now it would happily open your shop even when you're not on your [[lockMap]]! See [[shop_LockOnly]].  


[[Category:config.txt]]
[[Category:config.txt]]
[[Category:Vending]]
[[Category:Vending]]

Latest revision as of 22:34, 26 April 2021

shopAuto_open <boolean>
Automatically open your shop after you have been idle for ai_shop seconds on your lockMap.

Notes

If shop_useSkill is 0, Kore will use a 'bug' to open your shop (unofficial emulators have fixed this). If 1, Kore will use the skill Vending before opening your shop.

It is advisable to disable all other actions like random walk, auto-attack, auto-skill use, item auto-gather, etc. while vending.

Changelog

r8437

Add configuration shop_useSkill.

r8304

The shop_LockOnly setting has been removed

r8118

Beware, now it would happily open your shop even when you're not on your lockMap! See shop_LockOnly.