dcOnPlayer: Difference between revisions
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(Created page with '; dcOnPlayer [<value>] : Specifies what to do when not safe. :; 0 or empty or missing :: Do nothing. :; 1 or any other value :: Quit. : This option has no e…') |
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; dcOnPlayer [< | ; dcOnPlayer [<[[boolean]]>] | ||
: | : Enables auto quit when not [[Safe_Condition|safe]]. | ||
: | : [[teleportAuto_allPlayers]] is processed before this, if able. If it is enabled and you can't teleport for any reason (including server delay), dcOnPlayer processed. | ||
: This has no effect if you are in a [[cities.txt|city]]; or processing [[storageAuto|auto storage]] or [[buyAuto|auto buy]]; or not in [[lockMap]] when it is set. | |||
: This | |||
[[Category:config.txt]] | [[Category:config.txt]] | ||
[[Category:auto_disconnect]] | [[Category:auto_disconnect]] |
Latest revision as of 00:39, 7 May 2021
- teleportAuto_allPlayers is processed before this, if able. If it is enabled and you can't teleport for any reason (including server delay), dcOnPlayer processed.
- This has no effect if you are in a city; or processing auto storage or auto buy; or not in lockMap when it is set.