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__NOTOC__ | |||
The move command is used to move your character to specific x,y co-ordinates, to a specific map, to specific x,y co-ordinates on a different map, or through a portal. | The move command is used to move your character to specific x,y co-ordinates, to a specific map, to specific x,y co-ordinates on a different map, or through a portal. | ||
;move <x> <y> | |||
;move <map name> | |||
;move <x> <y> <map name> | |||
;move <map name> <x> <y> | |||
;move <x> <y> <map name> <distance from coordinates> | |||
;move <map name> <x> <y> <distance from coordinates> | |||
:'''x''' is the desired X co-ordinate. | :'''x''' is the desired X co-ordinate. | ||
:'''x''' is the desired Y co-ordinate. | :'''x''' is the desired Y co-ordinate. | ||
:'''map name''' is the map to move to (listed by the where command in Kore, or /where in the RO Client). If omitted, you will move to '''x''','''y''' on your current map. If you just want to get to the map, you can omit the '''x''' and '''y''' co-ordinates. | :'''map name''' is the map to move to (listed by the where command in Kore, or /where in the RO Client). If omitted, you will move to '''x''','''y''' on your current map. If you just want to get to the map, you can omit the '''x''' and '''y''' co-ordinates. | ||
:'''distance from coordinates''' is *** | |||
;move <portal #> | |||
:''' | :'''<portal #>''' is the desired nearby portal to move to. Portals can be listed with the '''[[portals]]''' command. | ||
;move stop | |||
:Using '''move stop''' will stop all movement. | :Using '''move stop''' will stop all movement. | ||
=Examples:= | |||
{| class= | {| class="wikitable" border="1" cellspacing="0" | ||
|-style=background-color:#F9F9F9; | |-style=background-color:#F9F9F9; | ||
!Command | !Command | ||
!Description | !Description | ||
|- | |- | ||
|align=center|move | |align=center|move <x> <y> [<map name>] | ||
|Move to the specified coordinates on the map. If the map name is not specified, you will move inside the current map. | |Move to the specified coordinates on the map. If the map name is not specified, you will move inside the current map. | ||
|- | |- | ||
|align=center|move [ | |align=center|move [<map name>] [<x> <y>] | ||
|Move to the specified coordinates on the map. If the map name is not specified, you will move inside the current map. | |Move to the specified coordinates on the map. If the map name is not specified, you will move inside the current map. | ||
|- | |- | ||
|align=center|move | |align=center|move <map name> | ||
|Move to the specified map. | |Move to the specified map. | ||
|- | |- | ||
|align=center|move | |align=center|move <portal #> | ||
|Move to the nearby portal. | |Move to the nearby portal. | ||
|- | |- | ||
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|} | |} | ||
=See Also:= | |||
[[:Category:Movement]] | [[:Category:Movement]] | ||
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[[Category:Character Control]] | [[Category:Character Control]] | ||
[[Category:Movement]] | [[Category:Movement]] | ||
Latest revision as of 22:34, 26 April 2021
The move command is used to move your character to specific x,y co-ordinates, to a specific map, to specific x,y co-ordinates on a different map, or through a portal.
- move <x> <y>
- move <map name>
- move <x> <y> <map name>
- move <map name> <x> <y>
- move <x> <y> <map name> <distance from coordinates>
- move <map name> <x> <y> <distance from coordinates>
- x is the desired X co-ordinate.
- x is the desired Y co-ordinate.
- map name is the map to move to (listed by the where command in Kore, or /where in the RO Client). If omitted, you will move to x,y on your current map. If you just want to get to the map, you can omit the x and y co-ordinates.
- distance from coordinates is ***
- move <portal #>
- <portal #> is the desired nearby portal to move to. Portals can be listed with the portals command.
- move stop
- Using move stop will stop all movement.
Examples:
Command | Description |
---|---|
move <x> <y> [<map name>] | Move to the specified coordinates on the map. If the map name is not specified, you will move inside the current map. |
move [<map name>] [<x> <y>] | Move to the specified coordinates on the map. If the map name is not specified, you will move inside the current map. |
move <map name> | Move to the specified map. |
move <portal #> | Move to the nearby portal. |
move stop | Stop all movements. |