attackDistanceAuto: Difference between revisions
		
		
		
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| Technology (talk | contribs) m Created page with '; attackDistanceAuto [<boolean flag>] : If this option is set to 1, Kore will automatically set attackDistance and attackMaxDistance by auto-detection.   [[Category:confi…' | No edit summary | ||
| (One intermediate revision by one other user not shown) | |||
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| ; attackDistanceAuto [<boolean  | ; attackDistanceAuto [<[[boolean]]>] | ||
| : If this option is set to 1, Kore will automatically set [[attackDistance]] and [[attackMaxDistance]] by auto-detection. | ; homunculus_attackDistanceAuto [<[[boolean]]>] | ||
| ; mercenary_attackDistanceAuto [<[[boolean]]>] | |||
| : If this option is set to 1, Kore will automatically set [[attackDistance]] and [[attackMaxDistance]] by auto-detection (for the player, homunculus or mercenary). | |||
| [[Category:config.txt]] | [[Category:config.txt]] | ||
| [[Category:attack]] | [[Category:attack]] | ||
Latest revision as of 20:44, 18 September 2022
- attackDistanceAuto [<boolean>]
- homunculus_attackDistanceAuto [<boolean>]
- mercenary_attackDistanceAuto [<boolean>]
- If this option is set to 1, Kore will automatically set attackDistance and attackMaxDistance by auto-detection (for the player, homunculus or mercenary).