attackDistanceAuto: Difference between revisions
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Technology (talk | contribs) m (Created page with '; attackDistanceAuto [<boolean flag>] : If this option is set to 1, Kore will automatically set attackDistance and attackMaxDistance by auto-detection. [[Category:confi…') |
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; attackDistanceAuto [<boolean | ; attackDistanceAuto [<[[boolean]]>] | ||
: If this option is set to 1, Kore will automatically set [[attackDistance]] and [[attackMaxDistance]] by auto-detection. | ; homunculus_attackDistanceAuto [<[[boolean]]>] | ||
; mercenary_attackDistanceAuto [<[[boolean]]>] | |||
: If this option is set to 1, Kore will automatically set [[attackDistance]] and [[attackMaxDistance]] by auto-detection (for the player, homunculus or mercenary). | |||
[[Category:config.txt]] | [[Category:config.txt]] | ||
[[Category:attack]] | [[Category:attack]] |
Latest revision as of 20:44, 18 September 2022
- attackDistanceAuto [<boolean>]
- homunculus_attackDistanceAuto [<boolean>]
- mercenary_attackDistanceAuto [<boolean>]
- If this option is set to 1, Kore will automatically set attackDistance and attackMaxDistance by auto-detection (for the player, homunculus or mercenary).