Difference between revisions of "aggressives"
Jump to navigation
Jump to search
(5 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
− | ''[[Self Condition]]s:'' | + | ''[[:Category:Self Condition|Self Condition]]s:'' |
− | ; aggressives <[[range]]> | + | ; aggressives <[[References#Range_Operators|range]]> |
− | ''[[Player Condition]]s:'' | + | ''[[Category:Player Condition|Player Condition]]s:'' |
− | ; target_aggressives <[[range]]> | + | ; target_aggressives <[[References#Range_Operators|range]]> |
: Only use the block to cast a skill when the amount of monsters who attempted to hit the corresponding actor matches the specified range. | : Only use the block to cast a skill when the amount of monsters who attempted to hit the corresponding actor matches the specified range. | ||
Line 8: | Line 8: | ||
== Example == | == Example == | ||
− | + | attackSkillSlot Storm Gust { | |
aggressives > 3 | aggressives > 3 | ||
} | } | ||
− | : Storm Gust will be cast when more than 3 | + | : Storm Gust will be cast when more than 3 monsters hit you. |
[[Category:Self Condition]] | [[Category:Self Condition]] | ||
+ | [[Category:Player Condition]] |
Latest revision as of 00:32, 7 May 2021
- aggressives <range>
s:
- target_aggressives <range>
- Only use the block to cast a skill when the amount of monsters who attempted to hit the corresponding actor matches the specified range.
Example
attackSkillSlot Storm Gust { aggressives > 3 }
- Storm Gust will be cast when more than 3 monsters hit you.