InInventoryID: Difference between revisions
Jump to navigation
Jump to search
(Created page with "{{Template:InInventoryID}} Category:EventMacro_Automacros Category:EventMacro_Conditions_State") |
m (4epT moved page inInventoryID to InInventoryID over a redirect without leaving a redirect) |
(One intermediate revision by one other user not shown) | |
(No difference)
|
Latest revision as of 21:44, 12 September 2021
- InInventoryID
-
- Description: Checks if the player has a certain quantity of an item in the inventory, uses item ID.
- Does not support percentages.
- Syntax:
InInventoryID <item ID> <Math condition operators>
- Example:
InInventoryID 501 < 10
- Set variables:
$.InInventoryIDLast => Saves the ID of the last item that made InInventoryID become true $.InInventoryIDLastAmount => Saves the amount in inventory of the last item that made InInventoryID become true