attackAuto considerDamagedAggressive: Difference between revisions

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(Created page with "; attackAuto_considerDamagedAggressive [<boolean>] : This option sets whether auto-attack will consider targets damaged by the character as aggressives towards the bot. A...")
 
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; attackAuto_considerDamagedAggressive [<[[boolean]]>]
; attackAuto_considerDamagedAggressive [<[[boolean]]>]
; homunculus_attackAuto_considerDamagedAggressive [<[[boolean]]>]
; mercenary_attackAuto_considerDamagedAggressive [<[[boolean]]>]


: This option sets whether auto-attack will consider targets damaged by the character as aggressives towards the bot. Appeared in [https://github.com/OpenKore/openkore/pull/3626 PR#3626]
: This option sets whether auto-attack will consider targets damaged by the character as aggressives towards the bot.
: Appeared in [https://github.com/OpenKore/openkore/pull/3626 PR#3626] and [https://github.com/OpenKore/openkore/pull/3633 PR#3633]




[[Category:config.txt]]
[[Category:config.txt]]
[[Category:attack]]

Latest revision as of 21:02, 18 September 2022

attackAuto_considerDamagedAggressive [<boolean>]
homunculus_attackAuto_considerDamagedAggressive [<boolean>]
mercenary_attackAuto_considerDamagedAggressive [<boolean>]
This option sets whether auto-attack will consider targets damaged by the character as aggressives towards the bot.
Appeared in PR#3626 and PR#3633