cachePlayerNames: Difference between revisions
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(Created page with '; cachePlayerNames [<boolean flag>] : Player names can be cached so that they don't have to be re-retrieved as often. This can save a lot of bandwidth, especially when you're wal…') |
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; cachePlayerNames [<boolean | ; cachePlayerNames [<[[References#boolean_flag|boolean]]>] | ||
: Player names can be cached so that they don't have to be re-retrieved as often. This can save a lot of bandwidth, especially when you're walking in town. This enables or disables player's name caching. | : Player names can be cached so that they don't have to be re-retrieved as often. This can save a lot of bandwidth, especially when you're walking in town. This enables or disables player's name caching. | ||
; cachePlayerNames_duration [<[[References#seconds|seconds]]>] | |||
: This option specifies the maximum time in seconds that player names will be kept in the cache. | |||
; cachePlayerNames_maxSize [<[[References#number|number]]>] | |||
: This option specifies the maximum number of player names to be cached. If the number of player names that needs to be cached exceeds the specified number, the earliest names added will be removed. | |||
[[Category:config.txt]] | [[Category:config.txt]] |
Latest revision as of 15:32, 10 November 2024
- cachePlayerNames [<boolean>]
- Player names can be cached so that they don't have to be re-retrieved as often. This can save a lot of bandwidth, especially when you're walking in town. This enables or disables player's name caching.
- cachePlayerNames_duration [<seconds>]
- This option specifies the maximum time in seconds that player names will be kept in the cache.
- cachePlayerNames_maxSize [<number>]
- This option specifies the maximum number of player names to be cached. If the number of player names that needs to be cached exceeds the specified number, the earliest names added will be removed.