target timeout: Difference between revisions
		
		
		
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|  Redirected page to Timeout | mNo edit summary | ||
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| Target [[:Category:Monster Condition|Monster]] and [[:Category:Player Condition|Player]] Conditions | |||
| ; target_timeout [<seconds>] | |||
| : If this option is set, Kore will wait for this number of seconds before using this skill on a monster/player again. This is different from [[timeout]] because the time is stored for each monster/player. | |||
| '''Example''' | |||
| : Use Gift Box every 5 seconds. | |||
|  useSelf_item Gift Box { | |||
|  	timeout 5 | |||
|  } | |||
| [[Category:Monster Condition]] | [[Category:Monster Condition]] | ||
| [[Category:Player Condition]] | [[Category:Player Condition]] | ||
Revision as of 15:00, 10 May 2010
Target Monster and Player Conditions
- target_timeout [<seconds>]
- If this option is set, Kore will wait for this number of seconds before using this skill on a monster/player again. This is different from timeout because the time is stored for each monster/player.
Example
- Use Gift Box every 5 seconds.
useSelf_item Gift Box {
	timeout 5
}