sp: Difference between revisions
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''Self Condition:'' | ''Self Condition:'' | ||
; sp <[[References#Range_Operators|range]]> [%] | ; sp <[[References#Range_Operators|range]]>[%] | ||
; homunculus_sp <[[References#Range_Operators|range]]>[%] | |||
: If this option is set, the block will only be used if the amount of SP is within the specified range. The amount of SP can be in % (percent) or it can the the absolute amount of SP. | : If this option is set, the block will only be used if the amount of SP is within the specified range. The amount of SP can be in % (percent) or it can the the absolute amount of SP. | ||
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[[Category:Self Condition]] | [[Category:Self Condition]] | ||
Revision as of 01:28, 29 January 2017
sp is also a console command for using skills on players.
Self Condition:
- sp <range>[%]
- homunculus_sp <range>[%]
- If this option is set, the block will only be used if the amount of SP is within the specified range. The amount of SP can be in % (percent) or it can the the absolute amount of SP.
Examples
Use Blue Potion when SP is bellow 10:
useSelf_item Blue Potion { sp < 10 }
Use Blue Potion when SP is bellow 10%. So, if you have 200 maximum SP it will use Blue Potion when your SP is bellow 20:
useSelf_item Blue Potion { sp < 10% }