dcOnPlayer: Difference between revisions
		
		
		
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: [[teleportAuto_allPlayers]] is processed before this, if able. If it is enabled and you can't teleport for any reason (including server delay), dcOnPlayer processed.  | : [[teleportAuto_allPlayers]] is processed before this, if able. If it is enabled and you can't teleport for any reason (including server delay), dcOnPlayer processed.  | ||
: This has no effect if you are in a [[  | : This has no effect if you are in a [[city condition|city]]; or processing [[storageAuto|auto storage]] or [[buyAuto|auto buy]]; or not in [[lockMap]] when it is set.  | ||
[[Category:config.txt]]  | [[Category:config.txt]]  | ||
[[Category:auto_disconnect]]  | [[Category:auto_disconnect]]  | ||
Revision as of 04:55, 11 November 2009
- dcOnPlayer [<value>]
 - Enables auto quit when not safe.
 
- teleportAuto_allPlayers is processed before this, if able. If it is enabled and you can't teleport for any reason (including server delay), dcOnPlayer processed.
 
- This has no effect if you are in a city; or processing auto storage or auto buy; or not in lockMap when it is set.