inMap
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- inMap [<map names>]
- If this option is set, the block will only be used if you are inside one of the specified comma-separated list of maps.
- notInMap [<map names>]
- If this option is set, the block will never be used if you are inside one of the specified comma-separated list of maps.
Examples
attackSkillSlot Bash { monsters Skeleton inMap pay_dun00 }
- It will use Bash on monster Skeleton only if you are in pay_dun00.
useSelf_skill Heal { hp < 10% notInMap lhz_dun03 }
- Use Heal when hp is bellow 10% and we are not in lhz_dun03.