sp

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Revision as of 14:53, 10 May 2010 by Manticora (talk | contribs)
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Self Condition

sp [<range> [%]]
If this option is set, the block will only be used if the amount of SP is within the specified range. The amount of SP can be in % (percent) or it can the the absolute amount of SP.


Example:
useSelf_item Blue Potion {
	sp < 10
}
  • It will use Blue Potion when SP is bellow 10.


Example²:
useSelf_item Blue Potion {
	sp < 10%
}
  • It will use Blue Potion when SP is bellow 10%. So, if you have 100 maximum SP it will use Blue Potion when your SP is bellow 10, because 10% of 100 is 10.


Console Command

sp (<skill #> <player>) [<level>]
<skill #>
- a corresponding number from the skills list when you use the skills command.
<player>
- a player name, or a corresponding number from the player list when you use the pl command.
<level>
- the skill level.
Use the specified skill on a player.