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  • ...f this feature is expected to become outdated with server updates. <br/>As OpenKore is a free project, if you stumble upon such updates, you are expected to fi
    464 bytes (75 words) - 01:02, 8 July 2011
  • : Specifies the maximum path distance that openkore is allowed to walk while in attack.
    519 bytes (63 words) - 17:05, 12 September 2022
  • [[OpenKore|About openkore]] [http://forums.openkore.com/ Forums]
    5 KB (595 words) - 22:23, 10 August 2021
  • : Specifies the maximum path distance that openkore is allowed to walk while is running from target.
    555 bytes (69 words) - 20:34, 18 September 2022
  • ...new pages that previously only was the idea, and system exhibiting more of OpenKore, but keeping the architecture and operation of the plugin. Improvements wer ...nted out several serious shortcomings in the state's plugin [http://forums.openkore.com/viewtopic.php?f=34&t=17632 and cited some issues to be worked out in fu
    4 KB (640 words) - 22:35, 26 April 2021
  • : If the "***_maxDistance" parameter is not specified, then OpenKore will stop at the distance specified in the "***_distance" parameter.
    620 bytes (75 words) - 23:53, 15 May 2021
  • :- a space separated list of openkore source module names. Each name is treated as a regular expression.
    469 bytes (65 words) - 22:35, 26 April 2021
  • OpenKore Interface Implementations.
    9 members (0 subcategories, 0 files) - 18:40, 1 August 2020
  • {{Deprecated|[https://github.com/OpenKore/openkore/pull/3363 PR#3363]}} : now openkore always check the LOS ([https://github.com/OpenKore/openkore/pull/3416 PR#3416])
    482 bytes (72 words) - 00:56, 28 April 2021
  • E.g: Test Test #Openkore will only see the first "Test" as the player name. <br>
    488 bytes (84 words) - 12:47, 15 May 2013
  • Since SolosKore (fork of Kore who originated the OpenKore), there debug system that seeks to display more information, mainly aimed a ...e the file errors.txt when a critical error occurs during the execution of OpenKore, has the stack trace, a system that collects the latest calls routines in t
    2 KB (262 words) - 22:35, 26 April 2021
  • = Starting with OpenKore= * Download through [https://github.com/OpenKore/openkore GitHub]
    7 KB (964 words) - 16:39, 18 May 2023
  • ...of OpenKore, and can be loaded at runtime. Plugins can add new features to OpenKore or modify existing behavior (using hooks). ...'s internals or to be able to inspect them when needed (not so hard due to OpenKore being generally written with the same Perl as your plugins and with full so
    9 KB (1,459 words) - 00:19, 27 April 2021
  • OpenKore has two ways to respond to players:
    9 members (0 subcategories, 0 files) - 01:29, 27 April 2021
  • : Determines new portal checker / compiler behavior which used when OpenKore initializes.
    497 bytes (67 words) - 22:34, 26 April 2021
  • : Determines if openkore will avoid interact with HIDDEN Actors (NPC / Monster).
    524 bytes (78 words) - 16:59, 21 May 2023
  • $.PlayerNearLastBinId => Saves the openkore ID of the last player that made PlayerNear become true
    746 bytes (99 words) - 20:56, 4 July 2019
  • $.MobNearLastBinId => Saves the openkore ID of the last mob that made MobNear become true
    702 bytes (100 words) - 21:02, 4 July 2019
  • ...ch other, and to allow external tools to easily communicate with a running OpenKore instance. === Send a message in OpenKore ===
    9 KB (1,374 words) - 22:34, 26 April 2021
  • ...its loading]], you can download it from Git: [https://github.com/OpenKore/openkore/tree/master/plugins/ breakTime.pl].</s> * When opening your openkore at a time at, or between startTime and stopTime, it will not work until sto
    2 KB (252 words) - 00:44, 4 May 2021

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