talknpc
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- talknpc <x> <y> <NPC conversation codes>
- Talk to the NPC on the specified coordinate and use the specified sequence of responses.
Notes
You should be near the NPC to talk.
TODO
- Add moving to the NPC if not near? Should be able to additionally specify map in this case.
- Dynamically detect whether autoTalkCont functionality is needed for a sequence, so form without "c"s can always be used?
- Add something like r="text", r=/regexp/ to select option by option text.