lockMap

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Revision as of 22:09, 14 December 2009 by Twist3d (talk | contribs) (Created page with '; lockMap [<map name>] :If this option is set, Kore will always try to stay in the specified map. If you are not inside your lockMap, Kore will try to walk back to it. If you die…')
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lockMap [<map name>]
If this option is set, Kore will always try to stay in the specified map. If you are not inside your lockMap, Kore will try to walk back to it. If you die (hopefully, you won't), Kore will walk back to your lockMap after you sit to regenerate your HP.