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- 22:09, 29 December 2024 4epT talk contribs created page homunculus moveNearWhenIdle (Created page with "; homunculus_moveNearWhenIdle [<boolean>] ; mercenary_moveNearWhenIdle [<boolean>] : Makes the master move near the slave if the master is Idle and the slave is attacking (default: 1) ; homunculus_moveNearWhenIdle_minDistance [<number>] ; mercenary_moveNearWhenIdle_minDistance [<number>] : Distance away from the slave for master to move to (Default: 4) ; homunculus_moveNearWhenIdle_maxDistance [<number>] ; mercenary_moveNearWhenIdle_maxDistance [<[...")