Difference between revisions of "itemsTakeAuto"
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; itemsTakeAuto [<value>] | ; itemsTakeAuto [<value>] | ||
− | : Determines item picking after monster | + | : Determines item picking behavior after killing a monster. |
− | :; 0 or empty | + | :{|border="1" cellpadding="2" cellspacing="1" |
− | + | |- style=background-color:#F9F9F9; | |
− | + | !Value | |
− | + | !Description | |
− | + | |- | |
− | + | |align=center|0 or empty | |
− | + | |Do not pick up items from monsters. | |
− | + | |- | |
+ | |align=center|1 | ||
+ | |Pick up items, but kill all possible targets in sight first. | ||
+ | |- | ||
+ | |align=center|2 or any greater value | ||
+ | |Pick up items before doing anything else. | ||
+ | |} | ||
: {{OnlyWhenAiAuto}} | : {{OnlyWhenAiAuto}} | ||
− | : Starts looking for items after [[ai_items_take_start]] seconds | + | : Starts looking for items after [[ai_items_take_start]] seconds and for [[ai_items_take_end]] seconds, or takes items immediately if configured in [[pickupitems.txt]]. |
[[Category:config.txt]] | [[Category:config.txt]] | ||
[[Category:items]] | [[Category:items]] |
Revision as of 00:28, 16 December 2009
- itemsTakeAuto [<value>]
- Determines item picking behavior after killing a monster.
Value Description 0 or empty Do not pick up items from monsters. 1 Pick up items, but kill all possible targets in sight first. 2 or any greater value Pick up items before doing anything else.
- Only has effect when in AI is in auto mode.
- Starts looking for items after ai_items_take_start seconds and for ai_items_take_end seconds, or takes items immediately if configured in pickupitems.txt.