Difference between revisions of "Category:Monster Condition"
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(adding custom conditions) |
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+ | == Adding Custom Monster Conditions == | ||
+ | |||
+ | Hook <code>checkMonsterCondition</code> has the following fields in argument hash: | ||
+ | * <code>monster</code> - currently checked monster's Actor object | ||
+ | * <code>prefix</code> - currently checked config block's prefix (blockOption's value would be <code>$config{$prefix."_blockOption"}</code>) | ||
+ | * <code>return</code> - set to '''0''' to indicate that condition failed | ||
+ | |||
[[Category:Reference]] | [[Category:Reference]] | ||
</noinclude> | </noinclude> |
Latest revision as of 08:50, 8 September 2010
Conditions about the monster status/information.
These condition attributes are shared between the attackComboSlot, attackSkillSlot, equipAuto, and monsterSkill configuration blocks.
Adding Custom Monster Conditions
Hook checkMonsterCondition
has the following fields in argument hash:
monster
- currently checked monster's Actor objectprefix
- currently checked config block's prefix (blockOption's value would be$config{$prefix."_blockOption"}
)return
- set to 0 to indicate that condition failed
Pages in category "Monster Condition"
The following 10 pages are in this category, out of 10 total.