attackAuto: Difference between revisions

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(Created page with '; attackAuto [<value>] : Determines auto attack behavior. :; 0 or empty or missing :: Do not attack any monsters. :; 1 :: Attack monsters, already engaged in fight with you, yo…')
 
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; attackAuto [<value>]
; attackAuto <value>
: Determines auto attack behavior.
: Determines auto attack behavior.


:; 0 or empty or missing
{|class="TablePager"
:: Do not attack any monsters.
|-
!Value
!Description
|-
! -1
| Do not automatically attack any monsters for any reason, even if they kill you. This setting is best for priests and other support characters who should never attack. It will allow them to act like players, running past monsters and ignoring any hits from the monsters.
|-
! 0
| Do not attack any monsters unless they attack you first. (Act like passive monsters.)
|-
! 1
| Attack monsters, already engaged in fight with you, [[attackAuto_followTarget|your master]] or [[attackAuto_party|your party]]. (Act like "assist" monsters.)
|-
! >= 2
| Aggressively attack monsters (without killsteal). (Act like aggressive monsters.)
|}


:; 1
== Notes ==
:: Attack monsters, already engaged in fight with you, your [[followTarget|master]] or your party.
* {{OnlyWhenAiAuto}}
 
* If no appropriate monsters found, the next check will be performed after [[Timeouts.txt#AI_Attack|ai_attack_auto]] seconds.
:; 2 or any greater value
:: Aggressively attack monsters (without killsteal).


[[Category:config.txt]]
[[Category:config.txt]]
[[Category:attack]]
[[Category:attack]]

Latest revision as of 22:34, 26 April 2021

attackAuto <value>
Determines auto attack behavior.
Value Description
-1 Do not automatically attack any monsters for any reason, even if they kill you. This setting is best for priests and other support characters who should never attack. It will allow them to act like players, running past monsters and ignoring any hits from the monsters.
0 Do not attack any monsters unless they attack you first. (Act like passive monsters.)
1 Attack monsters, already engaged in fight with you, your master or your party. (Act like "assist" monsters.)
>= 2 Aggressively attack monsters (without killsteal). (Act like aggressive monsters.)

Notes

  • Only has effect when in AI is in auto mode.
  • If no appropriate monsters found, the next check will be performed after ai_attack_auto seconds.