attackAuto party: Difference between revisions

From OpenKore Wiki
Jump to navigation Jump to search
(Created page with '; attackAuto_party [<value>] : Determines auto attack behavior. :; 0 or empty or missing :: Do not attack monsters, engaged in fight with your party. :; 1 or any other value ::…')
 
m (Conversion script moved page AttackAuto party to attackAuto party: Converting page titles to lowercase)
 
(3 intermediate revisions by 2 users not shown)
Line 1: Line 1:
; attackAuto_party [<value>]
; attackAuto_party [<value>]
: Determines auto attack behavior.
: This option sets whether Kore should attack monsters engaged by party members.  


:; 0 or empty or missing
{|border="1" cellpadding="2" cellspacing="1"
:: Do not attack monsters, engaged in fight with your party.
|- style=background-color:#F9F9F9;
!Value
!Description
|-
|align=center| 0 or empty
| Do nothing.
|-
|align=center| 1
| Attack monsters, already engaged in fight with your party.
|-
|align=center| 2
| Attack monsters only if they have started attacking the party.
|}


:; 1 or any other value
 
:: Attack monsters, already engaged in fight with your party.
'''Notes:'''
* Use the flag value '''2''' if you are being tanked to prevent you from laying the attack to the monster first while the monster is still moving towards your tanker. Unless those monsters are known to have a habit of switching targets regardless of who made the first attack, this flag ensures that monsters will always attack the party/tanker.
* This option works independently from [[attackAuto]], thus if this option is enabled, you will attack monsters engaged by your party regardless of how attackAuto is set.
* Kore will only attack monsters engaged by the follow target if there are no other aggressive monsters attacking Kore itself. If you want to give priority on monsters engaged by your party, set [[attackAuto]] to '''0'''.
 
 
{{OnlyWhenAiAuto}}


[[Category:config.txt]]
[[Category:config.txt]]
[[Category:attack]]
[[Category:attack]]

Latest revision as of 22:34, 26 April 2021

attackAuto_party [<value>]
This option sets whether Kore should attack monsters engaged by party members.
Value Description
0 or empty Do nothing.
1 Attack monsters, already engaged in fight with your party.
2 Attack monsters only if they have started attacking the party.


Notes:

  • Use the flag value 2 if you are being tanked to prevent you from laying the attack to the monster first while the monster is still moving towards your tanker. Unless those monsters are known to have a habit of switching targets regardless of who made the first attack, this flag ensures that monsters will always attack the party/tanker.
  • This option works independently from attackAuto, thus if this option is enabled, you will attack monsters engaged by your party regardless of how attackAuto is set.
  • Kore will only attack monsters engaged by the follow target if there are no other aggressive monsters attacking Kore itself. If you want to give priority on monsters engaged by your party, set attackAuto to 0.


Only has effect when in AI is in auto mode.