equipAuto: Difference between revisions
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(Created page with '; equipAuto [<equipment name>] : Kore can automatically equip items when certain conditions are met. This option allows you to specify an equipment…') |
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Automatically equip items when certain conditions are met. | |||
== Syntax == | |||
equipAuto { | |||
equipAuto [< | [weight <percent>] | ||
[whileSitting <[[boolean]]>] | |||
[target <monster names>] | |||
<equipment slot> [<[[References#Equipment_Names|equipment name]]>] | |||
[ <equipment slot> [<[[References#Equipment_Names|equipment name]]>] ] | |||
[ ... ] | |||
# [[ | # [[:Category:Self Condition|Self Conditions]] | ||
# [[ | # [[:Category:Monster Condition|Monster Conditions]] | ||
} | } | ||
=== Attribute definitions === | |||
---- | |||
; weight <percent> | |||
: If this option is set, auto-equip only when weight is at or above the specified percent. | |||
; whileSitting <[[boolean]]> | |||
: If this option is set, auto-equip while Kore is sitting. | |||
; target <monster names> | |||
: | |||
''' | ; <[[References#Equipment_Slots|equipment_slot]]> <[[References#Equipment_Names|equipment name]]> | ||
: If this option is set for a specific equipment slot, Kore will automatically equip the specified equipment on the corresponding equipment slot when all conditions for this block are met. | |||
: Use '''[NONE]''' to unequip the slot | |||
== Example == | |||
* Equip a a +4 Shoes of Health and a Robust Clip when you are sitting to regenerate HP. | * Equip a a +4 Shoes of Health and a Robust Clip when you are sitting to regenerate HP. | ||
equipAuto | |||
equipAuto { | |||
shoes +4 Shoes [Zombie] [1] | shoes +4 Shoes [Zombie] [1] | ||
leftAccessory Clip [Muka] [1] | leftAccessory Clip [Muka] [1] | ||
Line 36: | Line 41: | ||
whileSitting 1 | whileSitting 1 | ||
} | } | ||
* Unequip topHead when standing from sitAuto | |||
equipAuto { | |||
topHead [NONE] | |||
notOnAction sitAuto | |||
} | |||
[[Category:config.txt]] | |||
[[Category:items]] | |||
[[Category:config block]] |
Latest revision as of 22:34, 26 April 2021
Automatically equip items when certain conditions are met.
Syntax
equipAuto { [weight <percent>] [whileSitting <boolean>] [target <monster names>] <equipment slot> [<equipment name>] [ <equipment slot> [<equipment name>] ] [ ... ] # Self Conditions # Monster Conditions }
Attribute definitions
- weight <percent>
- If this option is set, auto-equip only when weight is at or above the specified percent.
- whileSitting <boolean>
- If this option is set, auto-equip while Kore is sitting.
- target <monster names>
- <equipment_slot> <equipment name>
- If this option is set for a specific equipment slot, Kore will automatically equip the specified equipment on the corresponding equipment slot when all conditions for this block are met.
- Use [NONE] to unequip the slot
Example
- Equip a a +4 Shoes of Health and a Robust Clip when you are sitting to regenerate HP.
equipAuto { shoes +4 Shoes [Zombie] [1] leftAccessory Clip [Muka] [1] onAction sitAuto whileSitting 1 }
- Unequip topHead when standing from sitAuto
equipAuto { topHead [NONE] notOnAction sitAuto }