itemsTakeAuto: Difference between revisions

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(Created page with '; itemsTakeAuto [<value>] : Determines item picking after monster killing behavior. :; 0 or empty or missing :: Do not pick up items from monsters. :; 1 :: Pick up items, but k…')
 
m (Conversion script moved page ItemsTakeAuto to itemsTakeAuto: Converting page titles to lowercase)
 
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; itemsTakeAuto [<value>]
; itemsTakeAuto <value>
: Determines item picking after monster killing behavior.
: Item picking behaviour for your loots (items appearing after killing a monster).


:; 0 or empty or missing
{|class="TablePager"
:: Do not pick up items from monsters.
!Value
!Description
|-
!0
|Don't pick up items.
|-
!1
|Pick up items, but kill all possible targets in sight first.
|-
!>= 2
|Pick up items before doing anything else.
|}


:; 1
== Notes ==
:: Pick up items, but kill all possible targets in sight first.


:; 2 or any greater value
* Per-item behaviour is configured in [[pickupitems.txt]].
:: Pick up items before doing something else.
* Starts picking up items in [[ai_items_take_start]] seconds after kill and for [[ai_items_take_end]] seconds.
 
* {{OnlyWhenAiAuto}}
: Only has effect when in [ai|AI] is in auto mode.


[[Category:config.txt]]
[[Category:config.txt]]
[[Category:items]]

Latest revision as of 22:34, 26 April 2021

itemsTakeAuto <value>
Item picking behaviour for your loots (items appearing after killing a monster).
Value Description
0 Don't pick up items.
1 Pick up items, but kill all possible targets in sight first.
>= 2 Pick up items before doing anything else.

Notes