itemsTakeAuto: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
m (Conversion script moved page ItemsTakeAuto to itemsTakeAuto: Converting page titles to lowercase) |
||
(3 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
; itemsTakeAuto | ; itemsTakeAuto <value> | ||
: | : Item picking behaviour for your loots (items appearing after killing a monster). | ||
{|class="TablePager" | |||
!Value | |||
!Description | |||
|- | |||
!0 | |||
|Don't pick up items. | |||
|- | |||
!1 | |||
|Pick up items, but kill all possible targets in sight first. | |||
|- | |||
!>= 2 | |||
|Pick up items before doing anything else. | |||
|} | |||
== Notes == | |||
* Per-item behaviour is configured in [[pickupitems.txt]]. | |||
* Starts picking up items in [[ai_items_take_start]] seconds after kill and for [[ai_items_take_end]] seconds. | |||
* {{OnlyWhenAiAuto}} | |||
[[Category:config.txt]] | [[Category:config.txt]] | ||
[[Category:items]] |
Latest revision as of 22:34, 26 April 2021
- itemsTakeAuto <value>
- Item picking behaviour for your loots (items appearing after killing a monster).
Value | Description |
---|---|
0 | Don't pick up items. |
1 | Pick up items, but kill all possible targets in sight first. |
>= 2 | Pick up items before doing anything else. |
Notes
- Per-item behaviour is configured in pickupitems.txt.
- Starts picking up items in ai_items_take_start seconds after kill and for ai_items_take_end seconds.
- Only has effect when in AI is in auto mode.