equipAuto: Difference between revisions
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; <[[ | ; <[[References#Equipment_Slots|equipment_slot]]> <[[References#Equipment_Names|equipment name]]> | ||
: If this option is set for a specific equipment slot, Kore will automatically equip the specified equipment on the corresponding equipment slot when all conditions for this block are met. | : If this option is set for a specific equipment slot, Kore will automatically equip the specified equipment on the corresponding equipment slot when all conditions for this block are met. | ||
: Use '''[NONE]''' to unequip the slot | : Use '''[NONE]''' to unequip the slot |
Latest revision as of 22:34, 26 April 2021
Automatically equip items when certain conditions are met.
Syntax
equipAuto { [weight <percent>] [whileSitting <boolean>] [target <monster names>] <equipment slot> [<equipment name>] [ <equipment slot> [<equipment name>] ] [ ... ] # Self Conditions # Monster Conditions }
Attribute definitions
- weight <percent>
- If this option is set, auto-equip only when weight is at or above the specified percent.
- whileSitting <boolean>
- If this option is set, auto-equip while Kore is sitting.
- target <monster names>
- <equipment_slot> <equipment name>
- If this option is set for a specific equipment slot, Kore will automatically equip the specified equipment on the corresponding equipment slot when all conditions for this block are met.
- Use [NONE] to unequip the slot
Example
- Equip a a +4 Shoes of Health and a Robust Clip when you are sitting to regenerate HP.
equipAuto { shoes +4 Shoes [Zombie] [1] leftAccessory Clip [Muka] [1] onAction sitAuto whileSitting 1 }
- Unequip topHead when standing from sitAuto
equipAuto { topHead [NONE] notOnAction sitAuto }