attackBeyondMaxDistance waitForAgressive: Difference between revisions
		
		
		
		Jump to navigation
		Jump to search
		
|  Created page with "; attackBeyondMaxDistance_waitForAgressive [<boolean>]  : This config setting determines how openkore behaves when a ranged character has already damaged to their target,..." | No edit summary Tag: visualeditor-switched | ||
| (One intermediate revision by the same user not shown) | |||
| Line 1: | Line 1: | ||
| ; attackBeyondMaxDistance_waitForAgressive [<[[boolean]]>] | ; attackBeyondMaxDistance_waitForAgressive [<[[boolean]]>] | ||
| ; homunculus_attackBeyondMaxDistance_waitForAgressive [<[[boolean]]>] | |||
| ; mercenary_attackBeyondMaxDistance_waitForAgressive [<[[boolean]]>] | |||
| : This config setting determines how openkore behaves when a ranged character has already damaged to their target, but the target is currently out of range. | : This config setting determines how openkore behaves when a ranged character has already damaged to their target, but the target is currently out of range. | ||
| Line 7: | Line 9: | ||
| : Appeared in [https://github.com/OpenKore/openkore/pull/3628 PR#3628] | : Appeared in [https://github.com/OpenKore/openkore/pull/3628 PR#3628] | ||
| == Note == | |||
| The following attack keys are meant to work only in private server (rAthena/Hercules). If you enable this in a official server you character will act weird, because character can't attack beyond the range. | |||
| [[Category:config.txt]] | [[Category:config.txt]] | ||
| [[Category:attack]] | [[Category:attack]] | ||
Latest revision as of 23:44, 29 December 2024
- attackBeyondMaxDistance_waitForAgressive [<boolean>]
- homunculus_attackBeyondMaxDistance_waitForAgressive [<boolean>]
- mercenary_attackBeyondMaxDistance_waitForAgressive [<boolean>]
- This config setting determines how openkore behaves when a ranged character has already damaged to their target, but the target is currently out of range.
- If this parameter is 0 (old behavior), then openkore will move towards the monster.
- If this parameter is set to 1 (new behavior), then openkore will wait in place until the wounded monster comes closer.
- Appeared in PR#3628
Note
The following attack keys are meant to work only in private server (rAthena/Hercules). If you enable this in a official server you character will act weird, because character can't attack beyond the range.