equipAuto: Difference between revisions

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; equipAuto [<[[References#Equipment Names|equipment name]]>]
Automatically equip items when certain conditions are met.
: Kore can automatically equip items when certain conditions are met. This option allows you to specify an equipment to automatically equip when all the conditions are met.


 
== Syntax ==
'''Syntax:'''
  equipAuto {
  equipAuto [<equipment name>] {
[weight <percent>]
  weight [<percent>]
  [whileSitting <[[boolean]]>]
  whileSitting [<boolean flag>]
  [target <monster names>]
  (<equipment slot>) [<equipment name>]
  <equipment slot> [<[[References#Equipment_Names|equipment name]]>]
  target [<monster names>]
  [ <equipment slot> [<[[References#Equipment_Names|equipment name]]>] ]
[ ... ]
   
   
  # [[References#Self Conditions|Self Conditions]]
  # [[:Category:Self Condition|Self Conditions]]
  # [[References#Target Monster Conditions|Monster Conditions]]
  # [[:Category:Monster Condition|Monster Conditions]]
  }
  }


=== Attribute definitions ===
----


''' Attribute definitions: '''
; weight <percent>
: If this option is set, auto-equip only when weight is at or above the specified percent.


:; weight [<percent>]
:: If this option is set, auto-equip only when weight is at or above the specified percent.


:; whileSitting [<boolean flag>]
; whileSitting <[[boolean]]>
:: If this option is set, auto-equip while Kore is sitting.
: If this option is set, auto-equip while Kore is sitting.


:; (<[[References#Equipment Slots|equipment slot]]>) [<[[References#Equipment Names|equipment name]]>]
:: If this option is set for a specific equipment slot, Kore will automatically equip the specified equipment on the corresponding equipment slot when all conditions for this block are met.


; target <monster names>
:


''' Example '''
; <[[References#Equipment_Slots|equipment_slot]]> <[[References#Equipment_Names|equipment name]]>
: If this option is set for a specific equipment slot, Kore will automatically equip the specified equipment on the corresponding equipment slot when all conditions for this block are met.
: Use '''[NONE]''' to unequip the slot


== Example ==
* Equip a a +4 Shoes of Health and a Robust Clip when you are sitting to regenerate HP.
* Equip a a +4 Shoes of Health and a Robust Clip when you are sitting to regenerate HP.
  equipAuto - {
 
  equipAuto {
  shoes +4 Shoes [Zombie] [1]  
  shoes +4 Shoes [Zombie] [1]  
  leftAccessory Clip [Muka] [1]
  leftAccessory Clip [Muka] [1]
Line 37: Line 42:
  }
  }


* Unequip topHead when standing from sitAuto
equipAuto {
topHead [NONE]
notOnAction sitAuto
}


[[Category:config.txt]]
[[Category:config.txt]]
[[Category:items]]
[[Category:items]]
[[Category:config block]]
[[Category:config block]]

Latest revision as of 22:34, 26 April 2021

Automatically equip items when certain conditions are met.

Syntax

equipAuto {
	[weight <percent>]
	[whileSitting <boolean>]
	[target <monster names>]
	<equipment slot> [<equipment name>]
	[ <equipment slot> [<equipment name>] ]
	[ ... ]

	# Self Conditions
	# Monster Conditions
}

Attribute definitions


weight <percent>
If this option is set, auto-equip only when weight is at or above the specified percent.


whileSitting <boolean>
If this option is set, auto-equip while Kore is sitting.


target <monster names>
<equipment_slot> <equipment name>
If this option is set for a specific equipment slot, Kore will automatically equip the specified equipment on the corresponding equipment slot when all conditions for this block are met.
Use [NONE] to unequip the slot

Example

  • Equip a a +4 Shoes of Health and a Robust Clip when you are sitting to regenerate HP.
equipAuto {
	shoes +4 Shoes [Zombie] [1] 
	leftAccessory Clip [Muka] [1]
	onAction sitAuto
	whileSitting 1
}
  • Unequip topHead when standing from sitAuto
equipAuto {
	topHead [NONE]
	notOnAction sitAuto
}