lockMap randX: Difference between revisions
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(Created page with '; lockMap_randX [<number>] ; lockMap_randY [<number>] : If lockMap, lockMap_x, and lockMap_y are set, and you set these two options, Kore will stay …') |
m (moved LockMap rand to LockMap randX) |
(No difference)
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Revision as of 14:35, 11 April 2010
- lockMap_randX [<number>]
- lockMap_randY [<number>]
- If lockMap, lockMap_x, and lockMap_y are set, and you set these two options, Kore will stay at a random spot inside the lockMap within an area lockMap_randX distance to the left or to the right of lockMap_x, and lockMap_randY distance above or below lockMap_y.
Notes:
- This is useful if you want to stay in a particular area inside the lockMap. If you are using random walk to search for monsters, these options restrict your movement within that particular area.
- If you are using tele-search, these options are entirely useless.