partySkill: Difference between revisions
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(add "dist") |
m (isSelfSkill has its own page) |
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[notPartyOnly <boolean flag>] | [notPartyOnly <boolean flag>] | ||
[target {<player names> | @homunculus | @mercenary}] | [target {<player names> | @homunculus | @mercenary}] | ||
# Skill Use | # [[:Category:Skill Use Condition|Skill Use Condition]]s, including [[isSelfSkill]] | ||
# Self | # [[:Category:Self Condition|Self Condition]]s | ||
# Target Player | # [[:Category:Player Condition|Target Player Condition]]s | ||
} | } | ||
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== Notes == | |||
* [[isSelfSkill]] is useful for Magnificat or Gloria and other non-target skills. | |||
== Examples == | == Examples == |
Revision as of 01:43, 1 June 2011
Automatically use skills on players when specified conditions are met.
Syntax
partySkill [<skill name>] { [notPartyOnly <boolean flag>] [target {<player names> | @homunculus | @mercenary}] # Skill Use Conditions, including isSelfSkill # Self Conditions # Target Player Conditions }
Attribute definitions
- partySkill <skill name>
- This option specifies the skill to automatically use on players as long as you are not currently using any other skill.
- dist <range>
- This option specifies the distance (in number of blocks) from the monster that Kore will move to before using this skill.
- Notes:
- Default distance is set with partySkillDistance.
- Notes:
- notPartyOnly <boolean flag>
- By default, Kore will only use party skills on members of your party. If this option is set to 1, Kore will also be allowed to use this on non-party members.
- target {<player names> | @homunculus | @mercenary}
- If this option is set, Kore will only use the specified skill on the specified comma-separated list of players/party members. @homunculus and @mercenary used to refer to your active ones. If this option is left blank, Kore will use the skill on all players/party members.
Notes
- isSelfSkill is useful for Magnificat or Gloria and other non-target skills.
Examples
- Use Blessing level 10 on all your party members when your SP is higher than 20 and they aren't with Blessing status.
partySkill Blessing { lvl 10 sp > 20 target_whenStatusInactive Blessing }
- Use Increase AGI level 10 on everybody near your when your SP is higher than 20 and they aren't with Increase AGI status.
partySkill Increase AGI { lvl 10 sp > 20 notPartyOnly 1 target_whenStatusInactive Increase AGI }