monsters
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- monsters [<monster names>]
- If this option is set in an attackSkillSlot or attackComboSlot block, the block will only be used if you are attacking any one of the specified comma-separated list of monsters and if this option is set on other blocks, the block will be used if any one of the specified comma-separated list of monsters is attacking you.
Examples:
- Use Double Strafe on Geographers.
attackSkillSlot Double Strafe { monsters Geographer }
- Use White Potion while Evil Druid attacks you.
useSelf_item White Potion { monsters Evil Druid }
Note. mon_control must be set to attack defined monster.