monsters
Jump to navigation
Jump to search
- monsters [<monster names>]
- If this option is set in an attackSkillSlot or attackComboSlot block, the block will only be used if you are attacking any one of the specified comma-separated list of monsters and if this option is set on other blocks, the block will be used if any one of the specified comma-separated list of monsters is attacking you.
Example: attackSkillSlot Double Strafe { monsters Geographer }
- It will use Double Strafe on Geographers.
Note. mon_control must be set for it attack Geographers.
Example: useSelf_item White Potion { monsters Evil Druid }
- It will use White Potion while Evil Druid attacks you.