Difference between revisions of "isSelfSkill"

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(is now optional for self-only skills)
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; isSelfSkill [<boolean>]
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; isSelfSkill <boolean>
: This option sets the target for skills to be self and not default block target (other player / monster) for use in the [[attackComboSlot]], [[attackSkillSlot]], [[monsterSkill]], [[partySkill]] configuration blocks.
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: This option specifies that skill will be used on self (instead of the configuration block's target).
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{{Available since 2.1}} Optional for skills that can be only cast on self.
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== Notes ==
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* Used in the [[attackComboSlot]], [[attackSkillSlot]], [[monsterSkill]], [[partySkill]] configuration blocks.
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* Previously (up to 2.0.7) wasn't optional for any skills.
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* If set (or not set) incorrectly, may lead to skill fails, disconnects and unusual (for the skill used) targeting effects.
  
 
[[Category:Skill Use Condition]]
 
[[Category:Skill Use Condition]]

Revision as of 01:28, 1 June 2011

isSelfSkill <boolean>
This option specifies that skill will be used on self (instead of the configuration block's target).
Development.pngThe following documentation describes a feature that was greatly changed in SVN trunk (latest development version) since the last release.
It may work differently or not be available if you're using 2.0.7 or any older version.

Optional for skills that can be only cast on self.

Notes

  • Used in the attackComboSlot, attackSkillSlot, monsterSkill, partySkill configuration blocks.
  • Previously (up to 2.0.7) wasn't optional for any skills.
  • If set (or not set) incorrectly, may lead to skill fails, disconnects and unusual (for the skill used) targeting effects.