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- 07:02, 16 January 2025 nc (hist | edit) [680 bytes] 4epT (talk | contribs) (Created page with "; nc [<NPC_name>] : Opens GOLDshop or send a request to create an NPC by its name. Default name is [https://rathena.org/board/topic/139548-goldpc-shop/ GOLDPCCAFE]. More information about NPCs can be found [https://rathena.org/board/topic/139548-goldpc-shop/ here] and [https://github.com/rathena/rathena/pull/7410 here]. {| class="wikitable" border="1" cellspacing="0" |-style=background-color:#F9F9F9; !Command !Description |- |align=center|nc |Opens GOLDshop |- |align...")
- 13:09, 10 January 2025 addTableFolders (hist | edit) [423 bytes] 4epT (talk | contribs) (Created page with "; <includeonly>addTableFolders</includeonly><noinclude>addTableFolders</noinclude> <folder path> : Configures Kore to load tables file from the specified path (relative to the tables directory). : Used only when there is no --tables specified. : For english ones, you can use addTableFolders translated/kRO_english : or addTableFolders iRO Category:servers.txt </noinclude>")
- 23:08, 29 December 2024 homunculus idleWalkType (hist | edit) [838 bytes] 4epT (talk | contribs) (Created page with "; homunculus_idleWalkType [<flag>] ; mercenary_idleWalkType [<flag>] : Type of movement of the slave when Idle around master (0: Won't move | 1: Default client Standby | 2: Randomwalk around master) (default: 1) : Appeared in [https://github.com/OpenKore/openkore/pull/3119 PR#3119] {| border="1" cellpadding="2" cellspacing="1" |- style=background-color:#F9F9F9; !Value !Description |- |align=center|0 |Won't move |- |align=center|1...")
- 22:09, 29 December 2024 homunculus moveNearWhenIdle (hist | edit) [921 bytes] 4epT (talk | contribs) (Created page with "; homunculus_moveNearWhenIdle [<boolean>] ; mercenary_moveNearWhenIdle [<boolean>] : Makes the master move near the slave if the master is Idle and the slave is attacking (default: 1) ; homunculus_moveNearWhenIdle_minDistance [<number>] ; mercenary_moveNearWhenIdle_minDistance [<number>] : Distance away from the slave for master to move to (Default: 4) ; homunculus_moveNearWhenIdle_maxDistance [<number>] ; mercenary_moveNearWhenIdle_maxDistance [<[...")
- 21:35, 29 December 2024 homunculus route randomWalk waitMinDistance (hist | edit) [417 bytes] 4epT (talk | contribs) (Created page with ";homunculus_route_randomWalk_waitMinDistance [<number>] ;mercenary_route_randomWalk_waitMinDistance [<number>] : Waits for the slave to be at least this close before sending next move command when in randomwalk (default: 0) : Disabled when 0. : Appeared in [https://github.com/OpenKore/openkore/pull/3119 PR#3119] Category:config.txt Category:homunculus")
- 20:57, 29 December 2024 homunculus route randomWalk stopDuringAttack (hist | edit) [386 bytes] 4epT (talk | contribs) (Created page with "; homunculus_route_randomWalk_stopDuringAttack [<boolean>] ; mercenary_route_randomWalk_stopDuringAttack [<boolean>] : Stops the master's randomwalk route if a homunculus or mercenary starts an attacking (default: 0) : Appeared in [https://github.com/OpenKore/openkore/pull/3119 PR#3119] Category:config.txt Category:attack Category:homunculus")
- 16:59, 29 December 2024 homunculus lost teleportToMaster maxTries (hist | edit) [711 bytes] 4epT (talk | contribs) (Created page with "; homunculus_lost_teleportToMaster_maxTries [<number>] ; mercenary_lost_teleportToMaster_maxTries [<number>] : If a homunculus or mercenary has lost a master, they will attempt to teleport to the master the specified number of times before declaring themselves lost (default: 6). : Appeared in [https://github.com/OpenKore/openkore/pull/3119 PR#3119] Category:config.txt Category:homunculus")
- 16:05, 29 December 2024 mercenary attack dance ranged (hist | edit) [350 bytes] 4epT (talk | contribs) (Created page with ";mercenary_attack_dance_ranged [<boolean>] : Enables/Disables the ranged dance attack AI (Default: 0). Inspired by the melee logic from [https://github.com/SpenceKonde/AzzyAI AzzyAI] but written by Henrybk. : Appeared in [https://github.com/OpenKore/openkore/pull/3119 PR#3119] Category:config.txt Category:attack Category:mercenary")
- 15:32, 29 December 2024 homunculus attack dance melee (hist | edit) [538 bytes] 4epT (talk | contribs) (Created page with "; homunculus_attack_dance_melee [<boolean>] ; mercenary_attack_dance_melee [<boolean>] : Enables/Disables the melee dance attack AI (Default: 0). Dance algorithm used in attack_dance, based on [https://github.com/SpenceKonde/AzzyAI AzzyAI dance] : Appeared in [https://github.com/OpenKore/openkore/pull/3119 PR#3119] : Example: https://www.youtube.com/watch?v=ogTevgcDTMY Category:config.txt Category:attack Category:homunculus")
- 14:44, 29 December 2024 homunculus attackAuto duringItemsTake (hist | edit) [393 bytes] 4epT (talk | contribs) (Created page with "; homunculus_attackAuto_duringItemsTake [<boolean>] ; mercenary_attackAuto_duringItemsTake [<boolean>] : Defines if the homunculus or mercenary ccan start an attack sequence when the master is on a ItemsTake route (Default: 0) : Appeared in [https://github.com/OpenKore/openkore/pull/3119 PR#3119] Category:config.txt Category:attack Category:homunculus")
- 14:24, 29 December 2024 homunculus attackAuto duringRandomWalk (hist | edit) [398 bytes] 4epT (talk | contribs) (Created page with "; homunculus_attackAuto_duringRandomWalk <boolean> ; mercenary_attackAuto_duringRandomWalk <boolean> : Defines if the homunculus or mercenary can start an attack sequence when the master is on a randomwalk route (Default: 0) Category:config.txt Category:attack Category:homunculus")
- 13:00, 29 December 2024 runFromTarget noAttackMethodFallback (hist | edit) [817 bytes] 4epT (talk | contribs) (Created page with "; runFromTarget_noAttackMethodFallback [<boolean>] ; homunculus_runFromTarget_noAttackMethodFallback [<number>] ; mercenary_runFromTarget_noAttackMethodFallback [<number>] : TODO: add description ; runFromTarget_noAttackMethodFallback_attackMaxDist [<boolean>] ; mercenary_runFromTarget_noAttackMethodFallback_attackMaxDist [<number>] ; homunculus_runFromTarget_noAttackMethodFallback_attackMaxDist [<number>] : TODO: add description ; runFrom...")
- 12:32, 29 December 2024 route randomFactor (hist | edit) [157 bytes] 4epT (talk | contribs) (Created page with "; route_randomFactor <boolean> : TODO: add description : Appeared in [https://github.com/OpenKore/openkore/pull/3676 PR#3676] Category:config.txt Category:attack")
- 12:02, 29 December 2024 attackWaitApproachFinish (hist | edit) [319 bytes] 4epT (talk | contribs) (Created page with "; attackWaitApproachFinish <boolean> ; mercenary_attackWaitApproachFinish <boolean> ; homunculus_attackWaitApproachFinish <boolean> : If this option is set to '''1''' TODO: add description : Appeared in [https://github.com/OpenKore/openkore/pull/3676 PR#3676] Category:config.txt Category:attack")
- 11:56, 29 December 2024 attackSendAttackWithMove (hist | edit) [537 bytes] 4epT (talk | contribs) (Created page with "; attackSendAttackWithMove <boolean> ; mercenary_attackSendAttackWithMove <boolean> ; homunculus_attackSendAttackWithMove <boolean> : If this option is set to '''1''' TODO: add description : Appeared in [https://github.com/OpenKore/openkore/pull/3676 PR#3676] Category:config.txt Category:attack")
- 22:34, 28 December 2024 attackBeyondMaxDistance sendAttackWhileWaiting (hist | edit) [624 bytes] 4epT (talk | contribs) (Created page with "; attackBeyondMaxDistance_sendAttackWhileWaiting [<boolean>] ; homunculus_attackBeyondMaxDistance_sendAttackWhileWaiting [<boolean>] ; mercenary_attackBeyondMaxDistance_sendAttackWhileWaiting [<boolean>] : This config setting determines how openkore ... TODO: add description : Appeared in [https://github.com/OpenKore/openkore/pull/3676 PR#3676] Category:config.txt Category:attack")
- 18:59, 26 December 2024 homunculus noinfo dead (hist | edit) [391 bytes] 4epT (talk | contribs) (Created page with "; homunculus_noinfo_dead [<boolean>] ; homunculus_noinfo_resting [<boolean>] : TODO: add description : Example: useSelf_skill Resurrect Homunculus { homunculus 0 homunculus_noinfo_dead 1 } useSelf_skill Call Homunculus { homunculus 0 homunculus_noinfo_resting 1 } : Appeared in [https://github.com/OpenKore/openkore/pull/3920 PR#3920] Category:config.txt Category:homunculus")
- 19:18, 15 December 2024 ap (hist | edit) [529 bytes] 4epT (talk | contribs) (Created page with "; ap <range>[%] : If this option is set, the block will only be used if the amount of AP (Activity Points) is within the specified range. The amount of AP can be in % (percent) or it can the the absolute amount of AP. == Examples == Use "Increasing Activity" skill when AP is greater than or equal 50: useSelf_skill Increasing Activity { ap >= 50 timeout 60 } Appeared in [https://github.com/OpenKore/openkore/pull/3902 PR#3902] Ca...")
- 00:33, 15 December 2024 refineui (hist | edit) [443 bytes] 4epT (talk | contribs) (Created page with "; refineui select [item_index] ; refineui refine [item_index] [material_id] [catalyst_toggle] : console command to upgrade (refine) items. If the item is equipped, it must be removed. ; refineui cancel ; refineui end ; refineui no : cancel refine See [https://irowiki.org/wiki/Refinement_System Refinement System]. : File:Refining.gif Appeared in [https://github.com/OpenKore/openkore/pull/1586 PR#1586]. Category:Console Command")
- 19:15, 14 December 2024 Coding style (hist | edit) [4,330 bytes] 4epT (talk | contribs) (Created page with "== 1. Introduction == OpenKore is written in Perl, a scripting language. Although Perl is a fine language, due to the language's extreme flexibility, many developers (including Kura, the original author of Kore, and many modders) make coding mistakes. The goal of this document is to inform developers about how to properly write code for (Open)Kore. == 2. Coding style== * Use Tabs, not spaces. * Put the bracket immediately after a statement or subroutine definition. *...")
- 16:45, 4 December 2024 memorial (hist | edit) [254 bytes] 4epT (talk | contribs) (Created page with "; memorial destroy : Allows you to destroy an [https://irowiki.org/wiki/Instance Instance] (also known as Memorial Dungeon). Appeared in [https://github.com/OpenKore/openkore/pull/3894 PR#3894] File:Memorial Dungeon.png Category:Console Command")