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This template describes the InCity state Conditions of the automacro eventMacros.
- Description: Checks if the player is in a city or not.
InCity <0 | 1>
- When value is 0: Only true if map is not a city
- When value is 1: Only true if map is a city
- Set variables:
$.InCityLast => Saves the name of the last map that made InCity become true