Template:InInventory

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This template describes the InInventory state Conditions of the automacro eventMacros.
InInventory
  • Description: Checks if the player has a certain quantity of an item in the inventory, uses item name.
  • Does not support percentages.
Syntax:
InInventory "<item name>" <Math condition operators>
Note the quotation marks.
Example:
InInventory "Red Potion" < 10
Set variables:
$.InInventoryLast => Saves the name of the last item that made InInventory become true
$.InInventoryLastAmount => Saves the amount in inventory of the last item that made InInventory become true