whenStatusActive: Difference between revisions

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''[[:Category:Self Condition|Self Conditions]]:''
''[[:Category:Self Condition|Self Conditions]]:''


; whenStatusActive [<[[References#Status Names|status names or handles]]>]
; whenStatusActive <[[status name]]s>
: If this option is set, the block will only be used if ''at least one of the specified'' comma-separated list of status names is currently active on your character.
: If this option is set, the block will only be used if ''at least one of the specified'' comma-separated list of status names is currently active on your character.


; whenStatusInactive [<[[References#Status Names|status names or handles]]>]
; whenStatusInactive <[[status name]]s>
: If this option is set, the block will only be used if ''none of the specified'' comma-separated list of status names is currently active on your character.
: If this option is set, the block will only be used if ''none of the specified'' comma-separated list of status names is currently active on your character.


''Target [[:Category:Monster Condition|Monster]] and [[:Category:Player Condition|Player]] Conditions:''
''Target [[:Category:Monster Condition|Monster]] and [[:Category:Player Condition|Player]] Conditions:''


; target_whenStatusActive [<[[References#Status Names|status names or handles]]>]
; target_whenStatusActive <[[status name]]s>
: If this option is set, the block will only be used if ''at least one of the specified'' comma-separated list of status names is currently active on block's target.
: If this option is set, the block will only be used if ''at least one of the specified'' comma-separated list of status names is currently active on block's target.


; target_whenStatusInactive [<[[References#Status Names|status names or handles]]>]
; target_whenStatusInactive <[[status name]]s>
: If this option is set, the block will only be used if ''none of the specified'' comma-separated list of status names is currently active on block's target.
: If this option is set, the block will only be used if ''none of the specified'' comma-separated list of status names is currently active on block's target.


== Notes ==
== Notes ==


* Statuses can be found by typing [[s]] in the console (or looked up in character status window of [[Wx Interface]]) while the status is active on your character. You can also look for them in the [[tables]] folder, in the files {AILMENT,LOOK,STATE,STATUS}_id_handle.txt (handles) and statusnametable.txt (names).
* Statuses can be found by typing [[s]] in the console (or looked up in character status window of [[Wx Interface]]) while the status is active on your character. You can also look for them in the [[tables]] directory, in the files {AILMENT,LOOK,STATE,STATUS}_id_handle.txt (handles) and statusnametable.txt (names).


* Currently, known statuses for monsters and players are lost when they leave your screen, so [[target_timeout]] may be more appropriate.
* Currently, known statuses for monsters and players are lost when they leave your screen, so [[target_timeout]] may be more appropriate.
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== Examples ==
== Examples ==
 
Use Cart Termination on Hill Winds only if Cart Boost effect is activated:
  attackSkillSlot Cart Termination {
  [[attackSkillSlot]] [[skill name|WS_CARTTERMINATION]] {
  monsters Hill Wind
  [[monsters]] [[monster name|Hill Wind]]
  whenStatusActive Cart Boost
  whenStatusActive EFST_CARTBOOST
  }
  }


: Use Cart Termination on Hill Winds only if Cart Boost effect is activated.
Use Blessing level 10 on yourself when sp is greater than 70 and Blessing status if off:
 
  [[useSelf_skill]] [[skill name|AL_BLESSING]] {
  useSelf_skill Blessing {
  [[lvl]] 10
  lvl 10
  [[sp]] > 70
  sp > 70
  whenStatusInactive EFST_BLESSING
  whenStatusInactive AL_BLESSING
  }
  }
: Use Blessing level 10 on yourself when sp is greater than 70 and Blessing status if off.


[[Category:Self Condition]]
[[Category:Self Condition]]

Revision as of 10:03, 21 September 2012

Self Conditions:

whenStatusActive <status names>
If this option is set, the block will only be used if at least one of the specified comma-separated list of status names is currently active on your character.
whenStatusInactive <status names>
If this option is set, the block will only be used if none of the specified comma-separated list of status names is currently active on your character.

Target Monster and Player Conditions:

target_whenStatusActive <status names>
If this option is set, the block will only be used if at least one of the specified comma-separated list of status names is currently active on block's target.
target_whenStatusInactive <status names>
If this option is set, the block will only be used if none of the specified comma-separated list of status names is currently active on block's target.

Notes

  • Statuses can be found by typing s in the console (or looked up in character status window of Wx Interface) while the status is active on your character. You can also look for them in the tables directory, in the files {AILMENT,LOOK,STATE,STATUS}_id_handle.txt (handles) and statusnametable.txt (names).
  • Currently, known statuses for monsters and players are lost when they leave your screen, so target_timeout may be more appropriate.
  • On most servers, only statuses which are visible in RO client (like Silenced) are available to check on other actors than yourself, because the server doesn't send information about invisible statuses.

Examples

Use Cart Termination on Hill Winds only if Cart Boost effect is activated:

attackSkillSlot WS_CARTTERMINATION {
	monsters Hill Wind
	whenStatusActive EFST_CARTBOOST
}

Use Blessing level 10 on yourself when sp is greater than 70 and Blessing status if off:

useSelf_skill AL_BLESSING {
	lvl 10
	sp > 70
	whenStatusInactive EFST_BLESSING
}