inMap: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
No edit summary |
||
Line 7: | Line 7: | ||
== Examples == | == Examples == | ||
It will use Bash on monster Skeleton only if you are in pay_dun00: | It will use Bash on monster Skeleton only if you are in pay_dun00: | ||
[[attackSkillSlot]] [[ | [[attackSkillSlot]] [[References#Skill_Names|SM_BASH]] { | ||
[[monsters]] [[monster name|Skeleton]] | [[monsters]] [[monster name|Skeleton]] | ||
'''inMap''' pay_dun00 | '''inMap''' pay_dun00 | ||
Line 13: | Line 13: | ||
Use Heal when hp is bellow 10% and we are not in lhz_dun03: | Use Heal when hp is bellow 10% and we are not in lhz_dun03: | ||
[[useSelf_skill]] [[ | [[useSelf_skill]] [[References#Skill_Names|AL_HEAL]] { | ||
[[hp]] < 10% | [[hp]] < 10% | ||
'''notInMap''' lhz_dun03 | '''notInMap''' lhz_dun03 |
Revision as of 15:49, 9 February 2013
- inMap <map names>
- If this option is set, the block will only be used if you are inside one of the specified comma-separated list of maps.
- notInMap <map names>
- If this option is set, the block will never be used if you are inside one of the specified comma-separated list of maps.
Examples
It will use Bash on monster Skeleton only if you are in pay_dun00:
attackSkillSlot SM_BASH { monsters Skeleton inMap pay_dun00 }
Use Heal when hp is bellow 10% and we are not in lhz_dun03:
useSelf_skill AL_HEAL { hp < 10% notInMap lhz_dun03 }