inMap: Difference between revisions

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== Examples ==
== Examples ==
It will use Bash on monster Skeleton only if you are in pay_dun00:
It will use Bash on monster Skeleton only if you are in pay_dun00:
  [[attackSkillSlot]] [[skill name|SM_BASH]] {
  [[attackSkillSlot]] [[References#Skill_Names|SM_BASH]] {
  [[monsters]] [[monster name|Skeleton]]
  [[monsters]] [[monster name|Skeleton]]
  '''inMap''' pay_dun00
  '''inMap''' pay_dun00
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Use Heal when hp is bellow 10% and we are not in lhz_dun03:
Use Heal when hp is bellow 10% and we are not in lhz_dun03:
  [[useSelf_skill]] [[skill name|AL_HEAL]] {
  [[useSelf_skill]] [[References#Skill_Names|AL_HEAL]] {
  [[hp]] < 10%
  [[hp]] < 10%
  '''notInMap''' lhz_dun03
  '''notInMap''' lhz_dun03

Revision as of 15:49, 9 February 2013

inMap <map names>
If this option is set, the block will only be used if you are inside one of the specified comma-separated list of maps.
notInMap <map names>
If this option is set, the block will never be used if you are inside one of the specified comma-separated list of maps.

Examples

It will use Bash on monster Skeleton only if you are in pay_dun00:

attackSkillSlot SM_BASH {
	monsters Skeleton
	inMap pay_dun00
}

Use Heal when hp is bellow 10% and we are not in lhz_dun03:

useSelf_skill AL_HEAL {
	hp < 10%
	notInMap lhz_dun03
}