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It will use Bash on monster Skeleton only if you are in pay_dun00: | It will use Bash on monster Skeleton only if you are in pay_dun00: | ||
[[attackSkillSlot]] [[References#Skill_Names|SM_BASH]] { | [[attackSkillSlot]] [[References#Skill_Names|SM_BASH]] { | ||
[[monsters]] [[ | [[monsters]] [[References#Monster_Names|Skeleton]] | ||
'''inMap''' pay_dun00 | '''inMap''' pay_dun00 | ||
} | } |
Revision as of 16:33, 9 February 2013
- inMap <map names>
- If this option is set, the block will only be used if you are inside one of the specified comma-separated list of maps.
- notInMap <map names>
- If this option is set, the block will never be used if you are inside one of the specified comma-separated list of maps.
Examples
It will use Bash on monster Skeleton only if you are in pay_dun00:
attackSkillSlot SM_BASH { monsters Skeleton inMap pay_dun00 }
Use Heal when hp is bellow 10% and we are not in lhz_dun03:
useSelf_skill AL_HEAL { hp < 10% notInMap lhz_dun03 }