Difference between revisions of "configure a hunting bot"
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(Created page with '= Hunting Bot = Bot hunting is the setting considered '''"standard"''' the OpenKore. It is used for hunting monsters to gain experience or collect items. == Settings attack == *…') |
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− | + | A '''hunting bot''' is the '''"standard"''' setting considered in OpenKore. A hunter bot is used for hunting monsters to gain experience or farm items. | |
− | |||
− | = | + | = Attack settings = |
− | * [[attackAuto]] | + | * [[attackAuto]] Aggressively attack monsters (without kill steal). |
− | * [[attackDistanceAuto]] usually | + | * [[attackDistanceAuto]] is usually at [[boolean|1]], so Kore will automatically configure [[attackDistance]] and [[attackMaxDistance]]. Characters in the attacking distance may need to configure these options manually. |
− | * [[attackUseWeapon]] should always be | + | * [[attackUseWeapon]] should always be [[boolean|1]]. Characters that use '''skills only''' should set this option to [[boolean|0]]. |
− | * [[lockMap]] | + | * [[lockMap]] specify the map where your bot will hunt monsters. |
− | + | = Route setting = | |
− | * [[route_randomWalk]] | + | * [[route_randomWalk]] usually stays at [[boolean|1]]. If set to [[boolean|0]] your bot will not walk. |
− | + | = Equipment settings = | |
− | * | + | * The setting attackEquip_<equipment slot> like [[attackEquip_rightHand]] define the standard equipment for attacking. |
− | * | + | * * You can configure your bot to use specific equipment for different monsters. Blocks are defined in [[equipAuto]]. |
− | = | + | = Arrow settings = |
− | * [[ | + | * [[autoSwitch_default_arrow]] must be configured with the name of the arrow to use as default. |
− | * [[equipAuto]] | + | * [[equipAuto]] must be used to configure specific arrows to attack different monsters. Use [[Monsters]]. |
− | * | + | * To get arrows from the storage automatically, read [[Item configuration]]. |
− | = | + | = Party settings = |
− | * [[follow]] | + | * [[follow]] should be [[boolean|0]] unless your bot is hunting along with another bot. |
− | * [[attackAuto_party]] | + | * [[attackAuto_party]] is set according to the members of the party. See the page for setting and options. |
− | * [[partyAutoShare]], [[partyAutoShareItem]] | + | * [[partyAutoShare]], [[partyAutoShareItem]] and [[partyAutoShareItemDiv]] configure the divisions for the items and XP between the group members if your bot is the leader. |
− | = | + | = Skill settings = |
− | * | + | * To use skills on monsters, use blocks [[attackSkillSlot]]. |
− | * | + | * To use skills on yourself (buffs, healing) use blocks [[useSelf_skill]]. |
− | * | + | * You can find examples ready for your class [[:Category:Examples_of_configurations|examples of configurations]]. |
− | = | + | = HP/SP Recovery items and buffs = |
− | * | + | * The [[sitAuto_hp_lower]] and [[sitAuto_hp_upper]] define the amount of HP for your bot to sit down to recover and when to get back to the hunt. For SP use [[sitAuto_sp_lower]] and [[sitAuto_sp_upper]]. |
− | * | + | * To use the HP recovery items or buffs (like speed potions) use the blocks [[useSelf_item]]. |
− | = | + | = Teleport settings = |
− | + | Read [[Teleport configuration]]. | |
− | = | + | = Item settings: Gather, store and buy items = |
− | + | Read [[Item_configuration|Item configuration]]. | |
− | [[ | + | [[Category:Examples_of_configurations]] |
Latest revision as of 15:48, 19 May 2023
A hunting bot is the "standard" setting considered in OpenKore. A hunter bot is used for hunting monsters to gain experience or farm items.
Contents
Attack settings
- attackAuto Aggressively attack monsters (without kill steal).
- attackDistanceAuto is usually at 1, so Kore will automatically configure attackDistance and attackMaxDistance. Characters in the attacking distance may need to configure these options manually.
- attackUseWeapon should always be 1. Characters that use skills only should set this option to 0.
- lockMap specify the map where your bot will hunt monsters.
Route setting
- route_randomWalk usually stays at 1. If set to 0 your bot will not walk.
Equipment settings
- The setting attackEquip_<equipment slot> like attackEquip_rightHand define the standard equipment for attacking.
- * You can configure your bot to use specific equipment for different monsters. Blocks are defined in equipAuto.
Arrow settings
- autoSwitch_default_arrow must be configured with the name of the arrow to use as default.
- equipAuto must be used to configure specific arrows to attack different monsters. Use Monsters.
- To get arrows from the storage automatically, read Item configuration.
Party settings
- follow should be 0 unless your bot is hunting along with another bot.
- attackAuto_party is set according to the members of the party. See the page for setting and options.
- partyAutoShare, partyAutoShareItem and partyAutoShareItemDiv configure the divisions for the items and XP between the group members if your bot is the leader.
Skill settings
- To use skills on monsters, use blocks attackSkillSlot.
- To use skills on yourself (buffs, healing) use blocks useSelf_skill.
- You can find examples ready for your class examples of configurations.
HP/SP Recovery items and buffs
- The sitAuto_hp_lower and sitAuto_hp_upper define the amount of HP for your bot to sit down to recover and when to get back to the hunt. For SP use sitAuto_sp_lower and sitAuto_sp_upper.
- To use the HP recovery items or buffs (like speed potions) use the blocks useSelf_item.
Teleport settings
Read Teleport configuration.
Item settings: Gather, store and buy items
Read Item configuration.