Category:Self Condition: Difference between revisions

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Conditions about the character status/information.
Conditions about the character status/information.


These condition options are shared between the [[attackComboSlot]], [[attackSkillSlot]], [[buyAuto]], [[doCommand]], [[equipAuto]], [[monsterSkill]], [[partySkill]], [[useSelf_item]], and [[useSelf_skill]] configuration blocks. Custom configuration blocks (maybe from plugins) can use these conditions too via '''Misc::checkSelfCondition''' sub.
These condition options are shared between the [[attackComboSlot]], [[attackSkillSlot]], [[buyAuto]], [[doCommand]], [[equipAuto]], [[monsterSkill]], [[partySkill]], [[useSelf_item]], and [[useSelf_skill]] configuration blocks.
<noinclude>
== Developer Documentation ==
Custom configuration blocks (maybe from plugins) can use these conditions too via <code>Misc::checkSelfCondition</code> sub.


Custom self conditions can be made via '''checkSelfCondition''' hook.
Custom self conditions can be made via <code>checkSelfCondition</code> [[hook]].
</noinclude>

Revision as of 19:53, 27 July 2010

Conditions about the character status/information.

These condition options are shared between the attackComboSlot, attackSkillSlot, buyAuto, doCommand, equipAuto, monsterSkill, partySkill, useSelf_item, and useSelf_skill configuration blocks.

Developer Documentation

Custom configuration blocks (maybe from plugins) can use these conditions too via Misc::checkSelfCondition sub.

Custom self conditions can be made via checkSelfCondition hook.